Rogue Rabbit
A submission for the GMTK Game Jam 2020 where the theme was “Out of Control”, “Rogue Rabbit” is a dungeon crawler where the player character’s stats are constantly randomised. Alongside helping with the art and animation, I was tasked with contextualising the gameplay, which I did by introducing a frame narrative in which two children playing with action figures keep altering the details of the story they are creating together. The game was commended by voters for its art and story.
Comments left by voters:
“Neat idea! Love how the storyline changes the course of the game, really clever, and fits the theme perfectly, congratulations!”
— MatheusCunegato
“Great idea having the kids change your stats in between. I loved how the game would cut to dialogues between the kids and the rabbit's stats would change.”
— Bad Piggy
“Love the artstyle, and the idea of kids changing the rules on you is ingenious. […] I'd be really interested in seeing how this idea could evolve with more time!.”
— schoolofmyth
“Really cool framing concept and great art. Would love the see the mechanics expanded and a full story built out.”
— Joe Wise