Too Many Cooks
As the Writer on this project, I helped the talented indie team at FINIFUGU && friends define a narrative tone for their up-beat co-op mobile game, which I conveyed through in-game descriptions for items, characters, and levels that not only contextualised the mood established by mechanics and art, but enhanced it. I was also in charge of creating and maintaining documentation of everything narrative-related, and ensuring an efficient workflow that supported rapid iteration and implementation of feedback.
Among other awards, Too Many Cooks won the Very Big Indie Pitch at Pocket Gamer Connects London 2018, and is featured in over 150 countries by Apple.